Publisher:
Sony Computer Entertainment / 2004-11-09
Buy from:
Amazon.com
Jak 3 concludes the Jak and Daxter trilogy with a truly plot-driven adventure game filled with friendship, betrayal, death, and a long-awaited understanding of the Precursor civilization that has, until now, remained a mystery.
One year has passed since Jak and Daxter saved Haven City from Kor and the attacking Metal Heads, yet Haven City is still immersed in deadly chaos as three groups fight for control of the streets. The people of Haven City have grown to distrust Jak's dark powers, and as rumors boil of Jak's ties with Krew and Kor, the city blames Jak for its current woeful circumstances. When the palace is destroyed by a surprise Metal Head attack, even Ashelin cannot protect Jak as the High Council's power broker, Count Veger, forces Jak into banishment to the desolate Wasteland. Jak is flown to the harsh island and dumped. With Daxter and Pecker bravely by his side, the three begin their next adventure where the battle for the city has just begun.
Five times the size of Haven City, the Wasteland is a desert environment with multiple areas including mines and a volcano. Given the enormity and variance in terrain, vehicles play a large role as off-road transportation is introduced, fueled by a true-to-life physics engine. With a rugged new look and suited with armor, Jak is also equipped with an arsenal of new weapons with upgradeable mods that enable players to increase their firepower and enjoy the freedom to strategize and activate their arsenal at any time.
As Jak has been exposed to Light Eco, players can now experience Jak's magnificent transformation to Light Jak. With a glowing electric blue aura and a massive wing span, Light Jak introduces new move sets, including the ability to glide great distances, emit an energy to block enemy attack, and power up at anytime, all of which provide the player with a sense of being invincible. Dark Jak also returns with more capabilities, forcing Jak to find a balance between light and dark.
Additionally, game developer Naughty Dog continues to push the genre forward with the introduction of new technology. For the first time in the franchise, enemies feature realistic ragdoll physics, which will allow gamers to witness a unique death for each enemy that is killed. Naughty Dog has also implemented independent cloth movement technology and enhanced the enemy artificial intelligence (AI) with wall climbing and smart formation capabilities.
2008-10-04 00:00:00
Hey umm.when your in the sewers arter youve just got rid of those zoom in cannons in Haven City. How do you get past all of those weird spider things that are on the floor when you have like hardly any health. I know how to get past the first lot and that is when those flying things shoot at you and u use that gun that shoots out a little ufo thing and kills nearly all of them, but how do you do the next bit.When those spiders charge at you!???
2007-11-07 00:00:00
how do i get past the haven city catocombs not the catacombs from the temple the ones from haven city ruins
2007-10-27 00:00:00
you should try messing around with the infinite light flight glitch(xoxoxo instead of xxx during light flight)and flying over walls and bariers like the city walls.
2007-09-20 00:00:00
to fly up & not glide downwards, press l2+x then doudouble jump to start flying and press oxoxox etc. and you will continue to rise. takes practice.
2007-04-15 00:00:00
If you have unlimited Light Jak(you get it in the secrets menu for 50 precursor orbs) then you can beat the game much easily.Whenever you think your health is too less then just activate light jak regeneration (L2+triangle) and wait till jak returns to his ordinary form.Now if you see his health it will be full. I finished the game with this only.
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how do u turn into light jak it wont work with ful light eco!!!!!wtf!!!!!!