Metal Gear Solid- Integral Cheats
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Metal Gear Solid- Integral
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Metal Gear Solid- Integral Videos
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First person play mode Successfully complete the game once to unlock a first person play mode option. Infinite ammo Successfully complete the game without submitting when being tortured to save Meryl. Then at the end of the game you will receive a bandana. Save your game, then start a new game using the same saved game. Now when you equip the bandana you can use an unlimited amount of ammo and will not have to reload your gun. Stealth camouflage Successfully complete the game with submitting when being tortured to not save Meryl. Then at the end of the game you will receive stealth camouflage. Save your game, then start a new game using the same saved game. Now when you equip the stealth camouflage enemies (except bosses) and cameras will not detect you. Camera Reach area B2 of the tank hanger. Then at the end of the hallway to the right of the door where you fight Ocerot is a secret room that is entered after using C4 explosive. In the room are security card level 4 and 6 doors. The camera is in the room behind the security card level 4 door. Alternatively, beat the game with submitting when being tortured. After you receive the camera there will be an "Album" option on the main menu, use this option to view pictures that have been taken. New textures Successfully complete the game two times using the same saved game, and getting a different ending both times by getting the bandana and stealth camouflage. Then, next (third) time reach Ninja without using the bandana or stealth camouflage. If done correctly, Ninja will be red. There will now be new textures for Snake and Ninja and new bonus music during the ending. Alternate costume Successfully complete the game two times using the same saved game, and getting a different ending both times by getting the bandana and stealth camouflage. Then, Snake will change into a tuxedo in the elevator during the next (third) time the game is played. Alternate title screen At the title screen, press the D-pad to change the background color. Konami game surprise Play the game using a memory card that contains a saved game from any prior Konami title (Castlevania, ISS Soccer, Silent Hill, Suikoden, etc.). Then when Psycho Mantis attempts to read your character's mind, he will mention various game titles. Codec frequencies Name Frequency Campbell/Naomi 140.85 Mel Ling 140.96 Master 141.80 Otacon 141.12 Meryl 140.15 Nastasha 141.52 Deepthroat 140.48 Hints Box destinations Equip a box while in the trucks to travel to the destination on the boxes. Annoy Cambell Snipe the rats above where you first encounter Wolf or Snipe the ravens when at your second encounter with Raven. Defeating Psycho Mantis Plug the controller into port two and press any button before fighting Psycho Mantis. The word "Hideo" will appear in the corner of a black screen. Use controller two to fight against Mantis to keep him from knowing your moves. Seeing through Psycho Mantis' eyes When fighting Psycho Mantis, press Triangle to see through his eyes. Easier driving scene To get a better view when shooting at Liquid Snake in the driving scene, hold Triangle while shooting the gun. Hidden ghosts Take a picture of the following locations using the camera to view hidden ghosts who are KCEJ development team members. Name Location Fujimura Elevator in the Comm Tower B complex Fukushima Heliport; looking out to sea from cliff Hirano Elevator in Comm Tower B; deep in the shaft of top level Ishiyama Heliport top of building Ito Inside elevator to tank hangar Jerem Blaustein Sniper Wolf's corpse Kaneda The mirror located in the Women's restroom Kimura MG underground base; tip of Metal Gear 's railgun Kinbara Dark area of stairs Kitao Decoy Octopus (fake DARPA chief) corpse Kobayashi Rock in canyon Kobayashi Johnny Sasaki holding cell, near DARPA chief Kojima Otacon lab; the picture frame to the right Korekado Men's restroom Kozyou Behind the watertank-like structure in the Canyon Kutome Observation room Makimura Hidden armory store room; behind the weakened wall Matsuhana Hallway of corpses; outside Otacons lab Mizutani When fighting Metal Gear Mori Lowest point of elevator; Comm Tower B Mukaide Reflection in wolfdog cave puddle Muraoka Water in cargo dock Nakamura In Meryl's blood pool; where she is sniped Negishi Sewage waterfall Nishimura Next to Baker's corpse Okajima Maggots of the real DARPA Chef in cell Onoda Where Baker is tied up Sasaki Picture frames in the Commander's room Sato Comm Tower A; roof destroyed by Hind D missiles Scott Dolph Deep down in the dark from the walkway between Comm Towers A and B Shigeno Heliport,security caera by staircase Shikama Electric floor Shimizu Wolf dog cave; first crawling point Shinkawa Deep in Sniper Wolf's hallway behind the second pillar Sonoyama Torture machine Takade Ninja room; glass atedga Tanaka Heliport; sleeping soldier Tougo End of boiler room; in Blast Furnace with the steam Toyota Container in the middle of Raven's warehouse Uehara Edge of elevator; where the ravens are Yamashita Tip of nuke warhead in nuke storage room Yoshimura Dead end of air duct Yoshioka Bridge on the third floor of the blast furnace
