Tribes 2 Cheats
PC Games Cheats, Codes, Hints
Publisher: Sierra
Release Date: 2001-03-29
83% GameRatio
Description:
Team Combat on an Epic Scale!
The most innovative first person action franchise takes team-based warfare to new heights. Welcome to Tribes™ 2, where only superior teamwork and cunning tactics will ensure your Tribe’s survival.
Join an existing Tribe, start one of your own, or enlist in a new race added for Tribes™ 2: the BioDerm Horde. Take arms and fight alongside more than 60 others (either human or AI teammates) with all-new weapons, missions, game types and vehicles via the Internet or over a Local Area Network. Or choose to play single-player campaign and training missions designed specifically to ease gamers into action.
With unprecedented innovations in team-based play and in-game communications, massive multiplayer support (60+ players) and new vehicles and weapons, Tribes™ 2 is the ultimate team-based action experience.
Tribes 2 Videos
Cheat Codes
1 User Cheats
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User Submitted Cheats
Cheats
It's more of a hint instead of a cheat but if you
want to get alot of points in the game go and repair
the enemy generator (but not all the way) and then
blow it up and keep doing that, have fun
Easy Kills:
There are easy ways to kill people with a Spider
Clamp Turret and there are good hiding places for
them and I will tell you the hiding places for them
on Tombstone. Behind your flag in the flag room so you can't see it.
above the main doorway for your main base, and cameras
in the hall for the doorway.
And behind the brick supports for your main base.
Standard Weapon:
The blaster may not be the strongest weapon or the
best to hit with, but it will never run out of ammo
and while indoors, it almost always hits something
(sometimes that's something is you).
Classes:
Scout armour: When in scout armour you can pilot all
tanks and planes, therefore you should take the role
of a pilot, take a blaster and spinfusor and a energy
pack so if you get shot down you will be able to get
back to the base for another plane or tank. Suggestion:
Mine laying is also a good idea, as is sniper or stealth
operative (ala the cloak pak.)
Assault Armour:
Is the best, you can pilot almost everything and carry
almost any weapon and you have medium speed. Suggestion:
Use the Blaster, Plasma rifle, Granade launcher and machine
gun.
Juggernaught Armour:
The turret armour, only use it if you plan to defend or
have a buddy to trasport you, its best to be with two or
more other units. Suggestion: Always have fusion mortar as
it is one of the best weapons in the game.
Wildcat/Shrike Charge:
This is a suicide move that isn't for the faint of heart.
Equip yourself with scout armor and energy pack, plasma
rilfe, chaingun, whiteout granades & mines then take a
Shrike or wildcat depending on what you want and how good
you are and the terrain. when you are really close to the
base, make sure you have some turbo, aim beside the entrance
and then charge as if satan was chasing you. Jump off before
you hit the wall and the defense turrets sould go for the
Wildcat/shrike. Grab the flag and when you hit the entrance
again turn round and run backwards, lay the mines, and finaly
throw the granades, now use the jetpack to get back to the base.
Use the Mobile Base:
Spawn the moblie base building and drive it to a key
lockation. Example: If the flag is away from the base you
place the mobile base as close to the flag as you can. If
there is only a thin road or canyon that leads to the flag
put the base there and make sure there is at least one unit
that is at the base, with a repair pack as it is gonna take
a lot of punisment.
Sniper Team:
As a little dose of real life, snipers always work better
in teams of 2's. This holds true in Tribes 2, as the scout
is the only one that can use the sniper rifle but isn't that
good in close quarters, it would be good to have someone to
back him up. Example: One scout armour with energy pack, mines
whiteout granade, laser rifle, blaster and spinfusor. And one
assault armour with ammo pack, mines standard grenades,
plasmagun, chaingun, blaster and missile launcher. Get to a
distant point so you can avoid cross-fire. Make sure you are
well elavated, then lay all the mines you have in front of you.
Now have the scout start sniping, and sometimes use the laser
designator so the assault armour can use his missle launcher.
If the enemy gets to close you should try to hold your ground,
but after five or seven sniper kills you should change position
so they dont find you.

