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System Shock 2

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System Shock 2

Publisher:
Looking Glass Studios / 1999-07-31

Genre:
Action / Adventure

Buy from:
Amazon.com


Game Details


Developed to appeal to both first-person shooter and role-playing enthusiasts, System Shock 2 capitalises on the groundbreaking System Shock game design combined with the stunning technology of the new 3-D Shock engine. Create your own persona through a unique 3-D character generation system, and specialise in a variety of the skills, whether that's using hi-tech weapons, computer hacking, or even using paranormal psionic powers. Then once again match wits with the rogue artificial intelligence Shodan as you race to uncover the mysteries of the derelict starship Von Braun. With tremendous gameplay depth and the most atmospheric environment ever seen in a sci-fi role-playing game, System Shock 2 raises the stakes for such games.


Screenshots


System Shock 2 s1 System Shock 2 s2 System Shock 2 s3 System Shock 2 s4 System Shock 2 s6 System Shock 2 s7

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Cheat Codes


In the game hit SHIFT and ; (SEMICOLON) together, then type:

summon_obj [item]

medical kit
psi amp
wrench
pistol
shotgun
assault rifle
laser pistol
ap clip
he clip
standard clip
pellet shot box
rifled slug box
large worm beaker
detox patch
psi booster
reflec armor
french-epstein device
portable battery
maintenance tool
hack soft v3
repair soft v3
research soft v3
modify soft v3
EMP Rifle
Electro Shock
Gren Launcher
Stasis Field Generator
Fusion Cannon
Crystal Shard
Viral Prolif
Worm Launcher

Weapons
Psi Amp
Wrench
Pistol
Shotgun
Assault Rifle
Laser Pistol
EMP Rifle
Electro Shock
Gren Launcher
Stasis Field Generator
Fusion Cannon
Worm Launcher
Crystal Shard
Viral Prolif

Ammo
Standard Clip
HE Clip
AP Clip
Timed Grenade
EMP Grenade
Incend. Grenade
Prox. Grenade
Toxin Grenade
Small Prism
Large Prism
Pellet Shot Box
Rifled Slug Box

Patches
Med Patch
Detox Patch
Rad Patch
Medical Kit
Psi Patch
Psi Booster
Speed Boost
Strength Boost
INT Boost

Armor
Light Armor
Medium Armor
Heavy Armor
Reflec Armor
Vacc Suit
Worm Skin

Items
Soda Can
Chips

Implants
Wide Machinery
BrawnBoost
EndurBoost
SwiftBoost
SmartBoost
WormBlood
WormHeart

Monsters
Blast Turret
Laser Turret
Turret Slug Thrower
Protocol Droid
Midwife
Rumbler
Delacroix
Grub
Swarm
Overlord
Greater Over.
Arachnightmare
Male Appar.
Female Appar.
CrewWoman
Invisibile Arachnid
Turret Rocket
CrewWoman
MaleCrew

Cards
Med Card
Science Card
Crew Card
R and D Card
Rec Crew Key
Med Annex Key
Cryo Card
Crew 2 Card

Research items
Monkey_Brain
Rumbler Organ
Grub Organ
Swarm Organ
Mn. Over. Organ
Gr. Over. Organ
Arach. Organ
Midwife Organ

Other
Molec. Analyzer
ICE Pick Recycle
r 1 Nanite
5 Nanites
10 Nanites
20 Nanites
Fusion Shot
EMP Shot
Explode Barrel
Rad Barrel
Stats Trainer
Tech Trainer
Weapon Trainer
PSI Trainer
WormGoo

Hydro Card A (listed as Hydroponics A)
Hydro Card B (listed as Hydroponics B)
Hydro Card D (listed as Hydroponics D)
Rickenbacker Card (unknown/not listed)
Bridge Card (listed as Bridge Access Card)
Security Card (not listed, but used on Deck 4 for access to Sim Unit 2)
RadKey Card (unknown/adds "Circuit Card" to your inv.)
ID Cards (unknown/not listed) Rick Room Key (listed as Diego's Room Key)
Ops Override Key (again used on Deck 4)
Eng Override Key (unknown/not listed)
Shuttle Access Key (listed as Shuttle Bay Access)

Get Chemicals
Type summon_obj chem #1 or summon_obj chem #8 - you get the idea.

Here's the listing of each chemical number and which chemical is associated to that number.

Chem #1 is Fm Fermium
Chem #2 is V Vanadium
Chem #3 is Ga Gallium
Chem #4 is Sb Antimony
Chem #5 is Y Yttrium
Chem #6 is Cu Copper
Chem #7 is Cf Californium
Chem #8 is Na Sodium
Chem #9 is Os Osmium
Chem #10 is Ir Iridium
Chem #11 is As Arsenic
Chem #12 is Cs Cesium
Chem #13 is Hs Hassium
Chem #14 is Te Tellurium
Chem #15 is Mo Molybendium
Chem #16 is Tc Technetium
Chem #17 is Ra Radium
Chem #18 is Ba Barium
Chem #19 is Se Selenium

View previous commands Hold to display the command prompt, then press [Tab]. The last command entered will appear in the list.


Basketball game Go to the wall opposite the Registration Building at street level before going into the UNN building. Locate for the short ledge to the right. Walk up to it, hold and walk forward. Look at the basketball located there, and right click to take it. After reaching the gym on the recreation deck (where first rumbler is fought), right click on the basketball to shoot. Keep trying until sinking a basket to view a hidden message.

You may also type these codes:

Code Result
psi_full Give the player full psi points

ubermensch Turns the player into homo superior

add_pool Give player additional build pool points

show_version Display version in game mode

toggle_inv Toggle inv panel

cycle_ammo Cycle through available ammo types

toggle_compass Toggle compass state

query Query cursor 1 = on 0 = off

split Split cursor 1 = on 0 = off

shock_jump_player Jump the player

look_cursor Puts cursor into look mode

reload_gun Reloads weapon out of inventory

swap_guns Switches primary and secondary weapons

wpn_setting_toggle Toggles between weapon settings

select_psipower Brings up the psi power selection MFD

equip_weapon Searches your inv for a particular weapon and equips it

cycle_weapon Cycles through next equippable weapon, 1 for fwd, -1 for back

psi_power Acts like the 1-5 level buttons

open_mfd Open up an MFD by overlay constant

stop_email Stop any currently playing email/log

clear_teleport Clear any existing teleport marker

quickbind Bind a quick slot

quickuse Activate a quick slot

use_obj Use an object by name

msg_history Toggle message history

play_unread_log Play an unread log

toggle_mouse Switch between mouselook & cursor modes

frob_toggle Switch between modes, also frobbing current selection

frob_object Simple frob of selected object

frob_object_inv Simple frob of selected object, in world or in inv

interface_use Inv use an item

fire_weapon Fire weapon 1 = start 0 = finish

drag_and_drop Drag & drop 1 = start 0 = finish

drag_and_drop_frob Drag & drop 1 = start 0 = finish

drag_and_drop_mode Drag & drop 1 = start 0 = finish

quicksave Save to 'current' subdir

quickload Load from 'current' subdir

Editing your savegame to give yourself 10,000 nanites and cyber modules

1. On a piece of paper, note the number of nanites and cyber modules you currently have.
2. Save the game to a savegame slot.
3. From Windows, open the savegame folder you saved your game in.
4. In a HEX editing program, open the latest .MIS file that was saved to disk. Look at the timestamp if you are not sure. (Ignore campaign.mis)
5. Find the P$StackCoun string in your .MIS file. This is the beginning of a 120 byte data record.
6. How many nanites do you have? Convert this number into hexadecimal.
Example: 128 nanites = 0x80. 603 nanites = 0x5B02 (lsb first).
7. Locate this hex value in the P$StackCoun record.
8. Change this value to 0x1027.
9. How many cybermodules do you have? Convert this number into hexadecimal.
10. Locate this hex number in the P$StackCoun record. Look for it approximately 12 bytes before the nanite counter.
11. Change this value to 0x1027.



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