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Descent to Undermountain

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Descent to Undermountain

Publisher:
Interplay / 1997-01-01

Genre:
Role Playing Game

Buy from:
Amazon.com



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Game Details


Descent to Undermountain is a computer role-playing game created and distributed by Interplay in 1997. It was developed by Chris Avellone, Scott Bennie, John Deiley, Robert Holloway, and Steve Perrin. The game is based on the Dungeons & Dragons fantasy role-playing game, which was published at the time by TSR, Inc.. Programmers were Andrew Pal, James Gardner, Robert Holloway and Chris Farenetta.

The game partially derives its title from the use of the Descent 3D graphical engine. Undermountain allowed the player to interact with NPCs, monsters, and the general environment from a first-person perspective. The quest took place within the environs of the infamous super-dungeon of the Forgotten Realms, Undermountain. Real-time combat would mix with puzzles to provide a variety of challenges throughout the vast dungeon.


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Cheat Codes / Walkthroughs


Cheats:

hometaser - If typed at stats screen gives you 18 for all
shrinkiwannakill - If typed in game gives you ultimate sword
mesmart - if typed in game gives you all spells and all spell
scrolls - good for money Tarrasque

GameTips:
The manual and the hot-key card disagree on which keys
to use to sidestep left and right. The manual is in fact
correct: use the "Z" and "X" keys to sidestep.

Break things to find the goodies hidden inside, but don't
hack at things indiscriminately; you can break boxes,
tables, chairs, and benches, but some of them are there
for you to try climbing on; if you break them, you can
frequently find yourself with no way up.

Save often! Not only will you probably find yourself
dead often, but often when you get hung up somewhere,
going back to a save game is the only way to continue
the game.





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    Screenshots


    Descent to Undermountain s0
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