Donkey Kong 64 Cheats
Nintendo 64 (N64) Cheats, Codes, Hints
# |
A |
B |
C |
D |
E |
F |
G |
H |
I |
J |
K |
L |
M |
N |
O |
P |
Q |
R |
S |
T |
U |
V |
W |
X |
Y |
Z
Publisher: Nintendo
Release Date: 1999-11-15
92% GameRatio
Description: No Description Available.
Donkey Kong 64 Videos
Loading...
Cheat Codes
4 User Cheats
More Cheats
User Submitted Cheats
Cheats
Camera: Use Tiny and shrink to enter the fairy-shaped stone building in the main hub. Collect the camera to start photographing the Banana Fairies hidden in the game and unlock the "Mystery Menu" options. DK Theater: Find and photograph two Banana Fairies to unlock the DK Theater option at the "Mystery Menu". This option allows all the animation sequences to be viewed. DK Bonus stages: Find and photograph six Banana Fairies, then locate Rambi the rhino, and Enguarde the swordfish to unlock their bonus stages. Boss battle: Find and photograph ten Banana Fairies to unlock the Boss Battle option at the "Mystery Menu". This allows any Boss that already has been defeated to be fought again. Krusha In multi-player: Find and photograph fifteen Banana Fairies to unlock the Krusha In Multi-Player option at the "Mystery Menu". Cheat Mode: Find and photograph all twenty Banana Fairies to unlock the Cheat Mode option at the "Mystery Menu". This allows unlimited items during game play. Bonus levels: Find and collect forty Blueprints and bring them to Snide to unlock eight bonus levels (Batty Barrel Bash, Beaver Bother, Big Bug Bash, Krazy Kong Klamor, Kremling Kosh, Peril Path Panic, Searchlight Seek, and Teetering Turtle Trouble). Kasplut colors: Look at the hair color of a Kasplut when one is encountered. The color will reveal what color Blueprint he is holding. Green hair indicates a green Blueprint). If the Kasplut has white hair, then he does not have anything. Another way to find out the color of the blueprints that a Kasplut has is to check the color of the shockwave he sends. Original Donkey Kong mini-game: Use a Gorilla-Grab to operate the lever in the Frantic Factory area, then play the original Donkey Kong game. Successfully complete all four stages, then play once more and complete the game to collect the Nintendo Coin. Find and photograph six Banana Fairies to unlock the original Donkey Kong option at the "Mystery Menu". Jetpac mini-game: Collect at least fifteen Banana Medals, then visit Cranky to play the Jetpac game. Get 5,000 points in the game to collect the Rareware Coin. Find and photograph six Banana Fairies to unlock the Jetpac option at the "Mystery Menu". Multi-player mode: Go to the first level in adventure mode, where you find Diddy. Locate the big pad with King K. Rool's face in front of Funky's Place. Stand on the pad and press Z. You will be transported to a "battle arena", where you must defeat a group of small enemies. Once the timer runs out, you will receive a crown and have ability to play two multi-player games -- a third-person death match-like game, and a multi-player version of the Battle Arena. Alternate costumes in multi-player mode: Press Analog-stick Up or Down after selecting a character. This is in the instruction manual, but may be useful to gamers that have rented the game. Alternate ending sequence: Successfully complete the game after collecting all bananas to view the normal ending, with an extra sequence with K. Lumsy taking the Kongs for a ride. Successfully complete the game after getting all the collectibles to view the normal ending, K. Lumsy sequence, and an extra sequence featuring Cranky. Swim faster: When swimming above water, hold B to swim faster. Quickly swimming stop: Press C-Up while swimming. Hint: 201st Banana: Collect all 200 known Bananas so that Donkey Kong gets his hoard back. After collecting all 20 Banana Fairies, a message requesting you to visit the Head Fairy will appear. You must have Tiny to visit her. She will show you the way to the 201st Banana, that is marked with a Rareware sticker. Hint: Crystal Caves Fairy: Go to the cabins that are to the left of Candy. Go to the very top one and play Diddy's Guitar Gazump. Defeat the two enemies with spiked mallets and use Diddy's Simian Spring to get into the jetpack. Fly up and collect all the bananas that are on top of the candles. A Golden banana Fairy will appear. Hint: Creepy Castle Fairy: In Creepy Castle, play Donkey's Barrel Blast and win. The tree will open and inside there will be a Banana Fairy at the end of the river where you obtained the Golden Bannana. Hint: DK. Isles Fairy: Play as Tiny and go to the Fungi Forest house. As soon as enter, go to your left until reaching the end of the room. Press C-Up and look to the left to see Tiny's feather switch. Shoot it to reveal a Fairy in the small room. Hint: Frantic Factory Banana Fairies: There is another Banana Fairy located in the room with the moving dice/domino enemies where the elevator blocks are located. It is located where Donkey Kong plays the number game, just around the corner before you enter the room. Go to the lobby of Frantic Factory as Chunky and break open the box that is on the right side. Go to the testing room and go left and jump up on the middle box. It will shoot you upwards. Then, walk in the tube thing and turn to find a Banana Fairy. Hint: Fungi Forest Fairies: Go through the blue door in Fungi Forest as Diddy (or change there) at nighttime . Then, turn right and enter the medium sized barn. Go to your left and jump up the boxes. You should now be over a pad with Diddy's face on it. Hold Z and you should now be in a dark room with a music pad in front of Diddy. Play his guitar. The parrot should have brought a light. Walk carefully across the beams to the Golden banana. After you collect the Golden banana a fairy would come out behind you. Play as Donkey Kong at night. Go to the area with the barn surrounded by water. Find the spot near that location where the screen is filled with trees with thorns. You should then see a house (where you go to play Minecart Mayhem with Donkey Kong). Go to the left of the house and jump in Donkey's barrel (with his face on it) to become invincible. Go to the back of the house and press the switch. Go through the door that opened. Walk forward and climb up the ladder to the right. Walk on the platform until you see a box with a question mark on it. Go on top of it and press A, then Z to do a slam to reveal a Fairy. Hint: Gloomy Galleon Banana Fairy: Get Tiny Kong and go to the cactus near Funky's shop. Go on Tiny's music pad and play her saxophone. Then, race the time to go into the bars that opened. When you enter, go to your right in the main room. The Banana Fairy would be on your right in a cage. Hint: Coin Door Fairies: Go to the Rare/Nintendo Coin Door near the end of the game. Look through the window to find two Fairies. They do not move as much if you keep the door shut. Hint: Restore watermelon meter: Use the following trick if you are running low on health. Get next to a "Tag Barrel" when low on health. Jump into the barrel and exit. Your watermelon meter will be replenished. Hint: K. Rool doors: There are some doors that have pictures of items in the last level to get to K. Rool, .To past them, you need those items. The first door has a picture of four Battle Crowns and the next door has a picture of the Rareware and Nintendo coins. You cannot ignore the Donkey Kong and Jetpac games. They must be completed to get the coins to open that door. Hint: Rainbow Coins: Locate the dirt mounds marked with "DK" scattered throughout the game. Stand on top of a mound, then hold B to attack and send a shockwave to destroy the mound. A large Rainbow Coin will appear that results in five Banana Bunch Coins for each Kong. Hint: Reload ammunition without crates: Go to Funky to fill your fruit guns without using the ammunition crates. Hint: Restore musical instrument energy: Another way to restore your musical instrument's energy is to go to Candy instead of going through her headphones. Hint: Quicker movement: Some ways of moving are faster than others. You can roll around by running while holding Z and pressing B. You can also long jump, by running while holding Z and pressing A. Hint: Easy multi-player kill: Allow your opponent to follow you in multi-player mode. Then, teleport, turn around quickly, face the bananaport pads, and shoot if your opponent also teleported. Hint: Shockwave attack: After the camera is collected, hold B for a few seconds as any character. Release the button for the shockwave. Hint: Monkey Smash secret passage in multi-player mode: Enter Monkey Smash stage 1 in multi-player mode. The secret passage is located in the area where the green and silver wall is. Go through the hole closest to the first bananaport pad. As you enter the hole on your right, go through the wall where the green and silver wall overlaps. Hint: Level strategies: Jungle Japes First, swing on the vines and pound the gate switch. Collect the Banana Coins around the DK Pad. Buy DK's Coconut Shooter. Do not forget to talk to Diddy. Shoot three Coconut Switches. Get the Blueprint and give it to Snide. Buy the Baboon Blast from Cranky. Use Rambi to smash the huts and the painting of Rambi. Pound the DK Switch. Finally, use the DK Pad to reach the Barrel Blast Angry Aztec First, get the Bongo Blast from Candy. Open the Guitar Gazump Door with Diddy. Get the Strong Kong from Cranky. Get the blueprint and give it to Snide. Free the llama. Free Lanky in the llama temple. Navigate the sand tunnel. Feed the Revolving Tower with Diddy. Enter the Temple Rools Frantic Factory You can find an original 1981 Donkey Kong game in K. Rool's Frantic Factory, First, pound the switch to open the hatch. Learn the Gorilla Grab from Cranky. Barrel Boost to cue the arcade lever. Clear Level 4 of the DK arcade game. Pound the floor switch to open the gate, then pound the numbers. Gorilla-Grab the R&D lever and fight through the Battle Arena. Enter the High Voltage Building to turn on the machine. Enter the machine. Finally, find and return Snide's Blueprint. Gloomu Galleon First, open the Main Areas. Win the Rareware Coin from Cranky Light the Lighthouse. Be a hero and free the Seal. Race the Seal. Explore the Sunken Ship. Find and return Snide's Blueprint. Fungi Forest First, GET the Super Simian Slam from Cranky. Shoot the switches with all Kongs. Get to the top of the mushroom. Go to the Kong Pad and play the Bonus Game. Find and return Snide's Blueprint. Go to the Bonus Barrel in the house Pull the three levers. Then finally, visit Funky's Store. Crystal Caves First, get the Ammo Belt from Funky. Get the upgrade from Candy. Blast to the Bonus Game. Cue the Music Pads with Diddy. Negotiate the revolving maze. Bomb the bees. Match the Kong faces. Open Snide's Hideout with Chunky. Do not forget to find and return Snide's Blueprint. Creepy Castle First, get the Sniper Scope from Funky. Get the upgrade from Candy. Get Cranky's Super Duper Simian Slam. Open the tree and get the Blueprint. Shoot all the targets. Pull the levers for a mine cart ride. Put together the face puzzle. Finally, explore the library Hideout Helm First, assemble all necessary items. Climb the hill with Lanky. Blast the Pineapple Switch with Chunky. Shrink Tiny to enter the machine room. Pull the lever with DK Rocket. Diddy through the DK Stars. Punch the gates with Chunky Hint: Banana Fairy locations: Banana Fairies can be found at the following locations. DK Isles On the small island with one tree on it. Use Chunky to smash the " [?] "crate in the lobby of Frantic Factory. There is also a Kasplat at this location. Shoot the feather switch above the entrance in the lobby of Fungi Forestto. Jungle Japes Behind the big picture of Rambi. Past the gate with a peanut switch over it. Use Lanky to Orangstand up the hill. It is in there. Angry Aztec Enter the building with a Llama on the front. The Banana Fairy is in one of the side rooms. Enter the tower with an entrance for each Kong. Go in as Tiny. Frantic Factory Found In the room with Funky's Armory, but only after you have completed Tiny's dart game. Hint: Defeating K. Rool: After collecting the Rare Ware coin, Nintendo coin, and 100 golden bananas; freeing K.Lumsy; and completed Hideout Helm, you will get access to the final battle with K. Rool. You have to fight in a boxing ring and hit for four times with each Kong, with round times of three minutes. If you lose any of these rounds, you have to start over at Donkey. Donkey As Donkey, he will jump up and slam the ground, causing shock waves, like Kasplat. Four barrels will appear. Jump into one of them and fire at K. Rool when he lifts his arm and yells "Thank You" to the audience. Do this four times. Diddy As Diddy, he will throw his boxing glove. This is hard to avoid on the ground, but easy once you have got into the Rocket Barrel. Once in the Rocket Barrel, fire peanuts at the targets on the four lights at the top of the ring. Hit him with all four lights. Lanky As Lanky, K. Rool will have a light fixture stuck on his head. All he can do is run around the ring. Four numbered switches will appear outside the ring. Run to where you can get a clear shot, then press B to push in the number. A barrel will appear next to Lanky outside the ring . Press B to pick it up, then throw it into the middle of the ring. A giant banana peel will appear out of the barrel. Four trombone pads will appear on the ground in the ring. Stand on a trombone, then wait until K. Rool is a straight line away from you. Play the trombone, then K.Rool will run at you from where he is standing. If your timing is good, he will trip on the banana peel. Do this four times. Tiny As Tiny, he will pound the ground as he did with Donkey. Wait until he pounds the ground a few times, then he will start yelling in pain. A barrel will appear. Get small, then run into the hole in his left shoe. Inside, you will have your feather bow. His toes will attack in patterns. Watch them -- when one of them wiggles, it is going to attack. When a toe rises, fire the crossbow at it. Once you hit it enough times, it will turn red. Get into his shoe and make all four toes red. Chunky This is it. The last battle. This one is a little more complicated than the rest. K. Rool will turn invisible and bounce from rope to rope. You will see his shadow, though. Hit the switch and four Chunky pads will appear. Press Z on one to become invisible, then jump into the barrel to become big Chunky. You have to have very good timing to do this. The first two times K. Rool will just run at you. Primate Punch him (hold Z and press B) just as he approaches, and you will hit him. The third time, he will be invisible. Primate Punch him again. The fourth time. he will be invisible and swerve back and forth. If you hit him, you win. Glitch: Stage exit: Go near Funky's Hut in Jungle Japes as Diddy. Walk to your right. Stand on the flower. Face the side of the cliff. Press Z + B to do the Chimpy Charge. You should wind up in a green area. If you have not fallen off screen yet, walk around. You should fall into the tag barrel in the stage lobby.

