Publisher:
Ubisoft / 2003-11-07
Buy from:
Amazon.com
Amidst the scorched sands of ancient Persia, there is a legend spun in an ancient tongue. It speaks of a time borne by blood and ruled by deceit. Drawn to the dark powers of a magic dagger, a young Prince is led to unleash a deadly evil upon a beautiful kingdom. Aided by the wiles of a seductive princess and the absolute powers of the Sands of Time, the Prince stages a harrowing quest to reclaim the Palace's cursed chambers and restore peace to his land.
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There is ONE more magic fountain, that I haven't read about ANYWHERE. Its after the tomb when you get the awsome sword and then bust out the door and swing up to the platform/terrace where there are several creatures waiting, yet easily dispatched. On the other side of the terrace (from where you landed) there's a way DOWN and underneath where there's a trap door you can enter that accesses the magic fountain yet again. Its tricky getting up in there, and once you're done, getting back up through the trap door that is on the terrace floor (didn't you always wonder what that was all about?). You'll be glad you did. You're gonna' need that extra power on the battle before Visier...